using System;
using System.Collections.Generic;
using System.IO;
using libsecondlife;
using libsecondlife.Packets;

namespace libsecondlife.TestClient
{
    public class ImportOutfitCommand : Command
    {
        //private uint SerialNum = 1;

        public ImportOutfitCommand(TestClient testClient)
        {
            Name = "importoutfit";
            Description = "Imports an appearance from an xml file. Usage: importoutfit inputfile.xml";
        }

        public override string Execute(string[] args, LLUUID fromAgentID)
        {
            if (args.Length != 1)
                return "Usage: importoutfit inputfile.xml";

            return "LLSD packet import is under construction";

            //try
            //{
            //    Packet packet = Packet.FromXmlString((File.ReadAllText(args[0])));
            //    if (packet.Type != PacketType.AvatarAppearance)
            //        return "Deserialized a " + packet.Type + " packet instead of an AvatarAppearance packet";
            //    AvatarAppearancePacket appearance = (AvatarAppearancePacket)packet;

            //    AgentSetAppearancePacket set = new AgentSetAppearancePacket();

            //    set.AgentData.AgentID = Client.Self.AgentID;
            //    set.AgentData.SessionID = Client.Self.SessionID;
            //    set.AgentData.SerialNum = SerialNum++;

            //    // HACK: Weak hack to calculate size
            //    float AV_Height_Range = 2.025506f - 1.50856f;
            //    float AV_Height = 1.50856f + (((float)appearance.VisualParam[25].ParamValue / 255.0f) * AV_Height_Range);
            //    set.AgentData.Size = new LLVector3(0.45f, 0.6f, AV_Height);

            //    set.ObjectData.TextureEntry = appearance.ObjectData.TextureEntry;
            //    set.VisualParam = new AgentSetAppearancePacket.VisualParamBlock[appearance.VisualParam.Length];

            //    int i = 0;
            //    foreach (AvatarAppearancePacket.VisualParamBlock block in appearance.VisualParam)
            //    {
            //        set.VisualParam[i] = new AgentSetAppearancePacket.VisualParamBlock();
            //        set.VisualParam[i].ParamValue = block.ParamValue;
            //        i++;
            //    }

            //    set.WearableData = new AgentSetAppearancePacket.WearableDataBlock[0];

            //    Client.Network.SendPacket(set);
            //}
            //catch (Exception)
            //{
            //    return "Failed to import the appearance XML file, maybe it doesn't exist or is in the wrong format?";
            //}

            //return "Imported " + args[0] + " and sent an AgentSetAppearance packet";
        }
    }
}
